What the fielding circle actually is
Every limited-overs ground has an inner circle marked out on the field — a 30-yard boundary drawn around the pitch. Fielding restrictions are all expressed in terms of how many fielders are allowed to stand outside that circle at the moment the ball is bowled.
The restriction is not about where fielders run to once the ball is hit. They can chase anywhere. It only governs their position at the instant of delivery.
T20: the six-over powerplay
In a standard T20 innings, the first six overs are the powerplay. During those overs a maximum of two fielders may be positioned outside the circle. For the remaining fourteen overs, that limit rises to five.
The effect is dramatic. With only two men out, the gaps in the outfield are enormous and boundaries are far easier to find, which is why teams attack hard early. Once the field spreads at the end of over six, scoring rates typically dip before climbing again at the death.
ODI: three phases
A 50-over innings is divided into three restriction phases. In the first ten overs, two fielders are permitted outside the circle. From overs eleven to forty, that rises to four. In the final ten overs it rises again to five.
This three-stage structure is what produces the familiar shape of a modern ODI innings: a fast start, a consolidation phase through the middle where singles and twos matter more than boundaries, and an acceleration at the death when the field is at its most spread but batters are set.
There is an additional constraint through the whole innings: a minimum number of fielders must remain inside the circle, and there are limits on how many can be placed on the leg side behind square. The leg-side rule exists to prevent purely negative bowling down the batter's pads with a packed leg field.
What happens if the restriction is breached
If the field is set illegally when the ball is bowled, the umpire calls a no-ball. The batting side gets a run, the delivery is bowled again, and in T20 and ODI cricket the following ball is a free hit — meaning the batter cannot be dismissed off it except by run-out and a handful of other rare modes.
How this shapes strategy
Almost every tactical decision in limited-overs cricket traces back to these numbers. Captains hold back their best defensive bowler for the death because that is when five fielders can protect the boundary. Batting sides send an aggressive opener up front to exploit the two-fielder window. Spinners are often introduced immediately after a powerplay ends, when the field has just spread and the batter has to recalibrate.
Once you can see which phase an innings is in, a lot of what looks like random field-shuffling turns out to be entirely predictable.